class DamTypeVSSW extends KFProjectileWeaponDamageType;

static function AwardKill(KFSteamStatsAndAchievements KFStatsAndAchievements, KFPlayerController Killer, KFMonster Killed )
{
	if(Killed.bDecapitated)
	{
		if( Killed.IsA('ZombieHusk') || Killed.IsA('ZombieIncinerator') || Killed.IsA('shZombieHusk_XMAS'))
			ServerStStats(KFStatsAndAchievements).AddHeadShotHuskKill();
		ServerStStats(KFStatsAndAchievements).AddHeadShotHMPoints(Killed,Killer);
	}
}

defaultproperties
{
     bSniperWeapon=True
     WeaponClass=Class'PerksSimHostOrg.VSSW'
     DeathString="%k killed %o (VSS)."
     bThrowRagdoll=True
     bRagdollBullet=True
     DamageThreshold=1
     KDamageImpulse=3000.000000
     KDeathVel=110.000000
     KDeathUpKick=10.000000
}
